I’m a sound designer and a composer. Part of my job is creating music to be used in media. This takes time, and I get payed for using that time. So this must mean that, ideally, I would create as much music as possible. Right? Just fill those scenes and levels right up to the brim with all the music I can create so I get payed lots of money for the huge amount of hours I’ve spent doing it. The truth of the matter is that, when it’s used at the right time, the absence of music can be a good thing. Continue Reading →
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